1/6/2023 0 Comments Monogame visual studio![]() Now you will have a solution with a single Monogame project in it without having to use the full Visual Studio IDE. Then, you can create a folder with a solution file and a project like the following: mkdir MyAwesomeGameĭotnet new mgdesktopgl -o MyAwesomeGame.DesktopClientĭotnet sln add MyAwesomeGame.DesktopClient ![]() Prerequisites Part 1: Download and install the latest versions of the following: Visual Studio Code. That, and I prefer using VS Code because its so much more lightweight. Im just not a fan of its heavyweight nature. If you are looking for old releases you can find them on our. Disclaimer: I dont have anything against Visual Studio. This command installs the templates for MonoGame. You can also find the latest release on NuGet. ![]() v3.1, v5 or v6), all you have to do is to run the following command in your CMD:ĭotnet new -i "" If you want to use the latest version of Visual Studio to play around or work with MonoGame currently this is not as simple as just running the MonoGame. ![]() If you want to go IDE agnostic, thus developing in MonoGame in any IDE (VS, VS Code, Jetbrains Rider etc.), I would suggest to take a look at the `dotnet` CLI.Īfter installing any. There is no VS 2022 extension for MonoGame (yet I am not sure if this will change in the future), but like other users said, it's only a template facility and you don't necessarily need it to start using the framework.
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